﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

public interface IMove
{
    /// <summary>
    /// get,set人物模型方向1:右，-1:左
    /// </summary>
    int direction
    {
        get;
        set;
    }
    /// <summary>
    ///  get,set人物模型状态
    /// </summary>
    string status
    {
        get;
        set;
    }
	/// <summary>
    /// 需要移动到的坐标
	/// </summary>
    void move(int xDistance, int yDistance);

    Vector3 vPosition
    {
        get;
        set;
    }
		
}